Models implemented in this book
0. Introduction
0.2. Introduction to agent-based modeling
0.4. The fundamentals of NetLogo
0.4-schelling-sakoda-simple.nlogo
1. Our first agent-based evolutionary model
1.0. Our very first model
1.0-2×2-imitate-if-better.nlogo
1.1. Extension to any number of strategies
1.1-nxn-imitate-if-better.nlogo
1.2. Noise and initial conditions
1.2-nxn-imitate-if-better-noise.nlogo
1.3. Interactivity and efficiency
1.3-nxn-imitate-if-better-noise-interactive-profiler.nlogo
1.3-nxn-imitate-if-better-noise-efficient-but-more-than-once-profiler.nlogo
1.3-nxn-imitate-if-better-noise-efficient-played-profiler.nlogo
1.3-nxn-imitate-if-better-noise-efficient-tick-I-played-last-profiler.nlogo
1.3-nxn-imitate-if-better-noise-efficient-tick-I-played-last-and-other-players-profiler.nlogo
1.3-nxn-imitate-if-better-noise-efficient.nlogo (after exercise 5)
2. Spatial interactions on a grid
2.0. Spatial chaos in the Prisoner’s Dilemma
2.0-2×2-imitate-best-nbr.nlogo
2.1. Robustness and fragility
2.1-2×2-imitate-best-nbr-extended.nlogo
2.2. Extension to any number of strategies
2.2-nxn-imitate-best-nbr.nlogo
2.3. Other types of neighborhoods and other revision protocols
2.3-nxn-imitate-best-nbr-extended.nlogo
3. Games on networks
3.0. The nxn game on a random network
3.0-nxn-imitate-if-better-rd-nw.nlogo
3.1. Different types of network
3.1-nxn-imitate-if-better-networks.nlogo