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13 Principles of Good Learning in Games — Applied to Teaching

An Adaptation of James Paul Gee's 13 Principles of Good Learning in Games

John Martin, Karin Spader, Julie Johnson

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Contents

  1. I. SPOILER: Empower learners with good problems that reveal systems

  2. V. Apply to Your Course

Book Information

Authors

John Martin, Karin Spader, Julie Johnson

License

13 Principles of Good Learning in Games — Applied to Teaching Copyright © John Martin, Karin Spader, Julie Johnson. All Rights Reserved.

Metadata

Title
13 Principles of Good Learning in Games — Applied to Teaching
Authors
John Martin, Karin Spader, Julie Johnson
Contributor
and thanks to the Fall 2017 Effective Teaching with Technology class for starting the project! (bit.ly/GoodLearningPrinciples)